Githzerai (CR 1)

Medium Outsider (Extraplanar)
Alignment: Any neutral
Initiative: +3 (Dex); Senses: darkvision 60 ft. and Spot +2
Languages: Githzerai, possibly Common


AC: 17 (+3 Dex, +4 inertial armor), touch 13, flat-footed 14
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +3, Will +0
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +2
Attack: Masterwork short sword +5 melee or composite longbow +4 ranged
Full Attack: Masterwork short sword +5 melee or composite longbow +4 ranged
Damage: Masterwork short sword 1d6+1/19-20, composite longbow 1d8+1/x3
Special Attacks: -
Abilities: Str 13, Dex 17, Con 12, Int 8, Wis 11, Cha 8
Special Qualities: Psionics, inertial armor, SR 6
Feats: Weapon Finesse
Skills: Concentration +1 and Spot +2
Advancement: By character class
Climate/Terrain: Ever-Changing Chaos of Limbo
Organization: Fellowship (3-12 3rd-level students), sect (12-24 3rd-level students, plus 2 7th-level teachers and 1 9th-level mentor), or order (30-100 3rd-level students, plus 1 7th-level teacher per 10 adults, 5 9th-level mentors, 2 13th-level masters, and 1 16th-level sensei)
Treasure/Possessions: Standard

Source: Monster Manual

Githzerai are a hard-hearted, humanlike people who dwell in the plane of Limbo, secure in the protection of their hidden monasteries.

They are thinner and taller than humans, with sharp features, long faces, and eyes of gray or yellow. Severe and serious, the githzerai tend toward somberness both in dress and personality. As a rule, githzerai are close-mouthed, keep their own counsel, and trust few outside their own kind. They speak their own language (similar enough to the tongue of the githyanki that either could understand the other if they chose to speak instead of fight), but many also speak Common.

Many githzerai are monks; however, sorcerers, rogues, and multiclass githzerai (called zerths) are also indispensable members of a monastery

Combat

Githzerai do not fear being caught defenseless, because their bodies are weapons. Able to fight weaponless and armorless, githzerai monks yearn to bring the "good fight" to their enemies, the githyanki and the mind flayers. In melee, githzerai sorcerers often use their powers to enhance the monks, psychic warriors, and rogue.

Psionics (Sp): At will - daze, feather fall, shatter. Upon advancing to 11th character level, a githzerai can use plane shift once per day. These abilities are as the spells cast by a 16th-level sorcerer.

Inertial Armor (Sp): Githzerai can use psychic force block an enemy's blows. This gives them a +4 armor bonus as long as they remain conscious.

Spell Resistance (Ex): A githzerai has spell resistance of 5 + 1 per character level.

GITHZERAI SOCIETY

The githzerai forerunners united under the command of the rebel Gith (see Githyanki; threw down the plane-spanning empire of the mind-flayers. Once free, the former slaves split ideologically and eventually racially, becoming the githzerai and their foes, the githyanki. The githzerai's history of imprisonment was the foundation of their monastic lifestyle, where all githzerai learn from childhood how to eradicate potential oppressors and enemies (anyone not a githzerai).

Githzerai live within self-contained, fortress-like monasteries hidden deep in the swirling chaos of Limbo. While disorder rules outside, stability holds sway inside. Each monastery is ultimately under the control of a sensei, a monk of at least 16th level, and follows a strict schedule of chants, meals, martial arts, training, and devotions, according to a particular sensei's philosophy. A monastery contains noncombatants (mostly children) equal to 15% of the fighting population. Githzerai males and females may be found in almost any role or class.

Rrakkma: As a special devotion, githzerai sometimes organize mind flayer hunting parties called rrakkma. A rrakkma consists of 4-5 githzerai of 8th level and 1-2 of 11th level, mainly monks, but also containing at least one sorcerer and possibly a rogue. A rrakkma does not return to its home monastery before slaying at least as many illithids as its membership.

GITHZERAI CHARACTERS

A githzerai's favored class is monk (such characters are of lawful neutral alignment).