Camptosaurus (CR 2)

Large Animal
Alignment: Always neutral
Initiative: +2 (Dex); Senses: keen scent, low-light vision, Listen +4, and Spot +4


AC: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Hit Dice: 3d8+9 (22 hp)
Fort +6, Ref +5, Will +0
Speed: 50 ft.
Space: 10 ft./5 ft.
Base Attack +2; Grapple +9
Attack: Tail slap +0 melee*
Full Attack: Tail slap +0 melee*
Damage: Tail slap 1d6+1
Special Attacks: Stampede
Abilities: Str 17, Dex 15, Con 17, Int 1, Wis 9, Cha 4
Special Qualities:
Feats: Alertness, Run,
Skills: Jump +11, Listen +4, and Spot +4
Advancement: 4-9 HD (Large)
Climate/Terrain: Warm and temperate forests and hills
Organization: Pair or herd (6-36)
Treasure/Possessions: None

Source: Converted

This thin bipedal creature has a long tail, and S-shaped neck attached to a long head with a parrot-like beak.

Camptosaurs are particularly stupid and skittish herbivorous dinosaurs.

A camptosaurus is usually around 20 feet long, with about a third of that being tail. They are brightly colored, with stripes and wattles being used by the males to attract mates. This, combined with their dull minds, might have led them to extinction if not for two things - they are quite fast, and their sense of smell is incredibly acute. They have been known to live in herds amongst brachiosaurs or camarasaurs: the sauropod's long necks and keen eyes and the camptosaur's sensitive noses compliment one another and keep the herds aware of most dangers.

Combat

Camptosaurs always flee from combat, but they will lash out with their tails if cornered or knocked down.

*A camptosaurus's tail slap is treated as a secondary attack and adds only half the camptosaurus's Strength bonus to the damage roll.

Keen Scent (Ex): A camptosaurus can detect creature through scent up to 60 feet away.

Stampede (Ex): A frightened herd of camptosaurs flees as a group from a perceived danger, literally running over creatures in their path. Large or smaller creatures caught in a camptosaur stampede take 1d12 points of damage for every five camptosaurs in the herd (Reflex DC 14 halves). The save DC is Strength-based.

Originally found in Monstrous Compendium Volume Three: Forgotten Realms Appendix