Quinton (Hierarch Modron) (CR 14)
Alignment: Always lawful neutral
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +17, and Spot +17
Languages: Telepathy 238 miles
AC: 28 (-1 size, +2 Dex, +17 natural), touch 11, flat-footed 26
Hit Dice: 15d8+60 (127 hp); DR: 30/magic
Fort +13, Ref +11, Will +13
Speed: 20 ft., fly 20 ft. (average)
Space: 5 ft./10 ft.
Base Attack +15; Grapple +14
Attack: 5 slams +17 melee
Full Attack: 5 slams +17 melee
Damage: Slam 1d8+3
Special Attacks/Actions: Spell-like abilities, spells
Abilities: Str 17, Dex 15, Con 18, Int 18, Wis 19, Cha 19
Special Qualities: modron qualities, psionics immunity, resistances, SR 26
Feats: Alertness; Blind-fight; Improved Initiative; Multidexterity
Skills: Concentration +19, Diplomacy +19, Gather Information +20, Hide +12, Knowledge (any three) +14, Knowledge (planes) +16, Listen +17, Search +14, Sense Motive +14, Spellcraft +18, Spot +17, and Survival +14
Advancement: 16-45 HD (Large)
Climate/Terrain: Any land
Spell-like Abilities: At will -- clairaudience/clairvoyance, command, detect evil, detect good, detect magic, dimension door, legend lore, teleport without error (self plus 50 pounds of objects only), and wall of force. These are as the spells cast by a 20th-level sorcerer (save DC 14 + spell level).
Spells: A quinton casts divine spells as 20th-level clerics (save DC 14 + spell level). Quintons have access to the domains of Law, Protection, and War.
Psionics Immunity (Ex): Immune to all psionic attacks.
Resistances (Ex): Acid, cold, and fire resistance 10.
Modron Qualities (Ex): Immune to mind-influencing effects; not subject to subdual damage, ability damage, ability drain, or energy drain; not subject to critical hits.
Telepathy (Su): Quintons can communicate telepathically with any creature within 238 miles that has a language.