Octon (Hierarch Modron) (CR 11)

Large Outsider
Alignment: Always lawful neutral
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: all-around vision, darkvision 60 ft., Listen +9, and Spot +18
Languages: Telepathy 80 miles

AC: 26 (-1 size, +2 Dex, +15 natural), touch 11, flat-footed 24
Hit Dice: 12d8+36 (90 hp); DR: 20/magic
Fort +11, Ref +10, Will +10
Speed: 30 ft., fly 30 ft. (average)
Space: 5 ft./10 ft.
Base Attack +12; Grapple +11
Attack: 8 tentacles +12 melee
Full Attack: 8 tentacles +12 melee
Damage: Tentacle 1d8+1
Special Attacks/Actions: Spell-like abilities, spells
Abilities: Str 13, Dex 15, Con 16, Int 15, Wis 15, Cha 15
Special Qualities: modron qualities, psionics immunity, resistances, SR 17
Feats: Alertness; Blind-fight; Improved Initiative; Spell Penetration
Skills: Concentration +13, Diplomacy +15, Gather Information +13, Hide +9, Knowledge (any one) +8, Knowledge (planes) +9, Listen +9, Search +16, Sense Motive +10, Spellcraft +12, Spot +18, and Survival +9
Advancement: 13-36 HD (Large)
Climate/Terrain: Any land
Organization: Solitary
Treasure/Possessions: None

Source: Converted

Spell-like Abilities: At will -- clairaudience/clairvoyance, command, detect good, detect evil, dimension door, haste, water walk, telekinesis, teleport without error (self plus 50 pounds of objects only), and wall of force. All are as the spells cast by a 14th-level sorcerer (save DC 12 + spell level).

Spells: They can replicate cleric spells as 14th-level casters (save DC 12 + spell level). Octons have access to the domains of Law, Protection, and War.

All-Around Vision (Ex): An octon has one eye on each side of its body. It can see in all directions around it at all times. It gains a +4 racial bonus to Spot and Search checks. It cannot be flanked.

Psionics Immunity (Ex): Immune to all psionic attacks.

Resistances (Ex): Acid, cold, and fire resistance 10.

Modron Qualities (Ex): Immune to mind-influencing effects; not subject to subdual damage, ability damage, ability drain, or energy drain; not subject to critical hits.

Telepathy (Su): Octons can communicate telepathically with any creature within 80 miles that has a language.