Legendary Tiger (CR 10)
Alignment: Always neutral
Initiative: +4 (Dex); Senses: low-light vision, scent, Listen +8, and Spot +11
AC: 23 (-1 size, +4 Dex, +10 natural), touch 13, flat-footed 19
Hit Dice: 26d8+194 (311 hp)
Fort +22, Ref +19, Will +17
Speed: 50 ft.
Space: 5 ft./5 ft.
Base Attack +19; Grapple +34
Attack: 2 claws +30 melee and bite +24 melee
Full Attack: 2 claws +30 melee and bite +24 melee
Damage: Claw 2d6+11, bite 2d8+5
Special Attacks/Actions: Improved grab, pounce, rake 2d6+5
Abilities: Str 33, Dex 18, Con 24, Int 2, Wis 15, Cha 11
Feats: Alertness; Endurance; Run; Stealthy; Toughness x4; Weapon Focus (claw)
Skills: Hide +8, Jump +27, Listen +8, Move Silently +12, Spot +11, and Swim +17
Advancement: 27-48 HD (Large)
Climate/Terrain: Any forest, hill, mountains, plains, and underground
Organization: Solitary or pair
Improved Grab (Ex): If a legendary tiger hits a Medium-size or smaller opponent with a bite attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity (grapple bonus +34). If it gets a hold, it can attempt to rake in the same round. Thereafter, the legendary tiger has the option to conduct the grapple normally, or simply use its jaws to hold the opponent (-20 penalty on grapple check, but the legendary tiger is not considered grappled). In either case, each successful grapple check it makes during successive rounds automatically deals bite damage.
Pounce (Ex): If a legendary tiger charges, it can make a full attack (including a rake attempt, see below) even though it has moved.
Rake (Ex): In any round that a legendary tiger has a hold on an opponent (see Improved Grab, above), it can make two rake attacks (+29 melee) with its hind legs for 2d6+5 points of damage each. The legendary tiger can also attempt to rake when it pounces on an opponent.
Scent (Ex): A legendary tiger can detect approaching enemies, sniff out hidden foes, and track by sense of smell.
Skills: A legendary tiger receives a +8 racial bonus on both Hide and Move Silently checks. In areas of tall grasses or heavy undergrowth, the Hide bonus improves to +16.
Saving Throws: A legendary animal has all good saves.
A legendary tiger prefers to attack from ambush, pouncing on its prey.