Garbler (CR 8)
Alignment: Always chaotic neutral
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.
AC: 21 (+1 size, +2 Dex, +8 natural), touch 13, flat-footed 19
Hit Dice: 11d8+66 (115 hp)
Fort +9, Ref +5, Will +8
Speed: 20 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +8; Grapple +4
Attack: Bite +12 melee
Full Attack: 4 bites +12 melee
Damage: Bite 1d6
Special Attacks/Actions: Random utterance, reverse utterance
Abilities: Str 10, Dex 15, Con 22, Int 4, Wis 13, Cha 13
Special Qualities: immunities
Feats: Improved Initiative; Improved Natural Attack (bite); Weapon Finesse; Weapon Focus (bite)
Skills: Balance +9 and Escape Artist +9
Advancement: 12-16 HD (Small); 17-33 HD (Medium)
Tome of Magic
Random Utterance (Su): Every round as a free action, amid its garbled babbling, a garbler speaks one word of power. This utterance affects one random target within range.
|1||Defensive edge (reversed)|
|2||Morale boost (reversed)|
|3||Temporal twist (reversed)|
|4||Greater speed of the zephyr (reversed)|
|5||Spell rebirth (reversed)|
|6||Preternatural clarity (reversed)|
Reverse Utterance (Su): As an immediate action, a garbler can reverse any utterance from the lexicon of the Evolving Mind that it hears spoken within 60 feet. The target remains the same, but a garbler uses this ability when reversing an utterance would be advantageous to it. Thus, a truespeaker seeking to harm the garbler with a reversed word of nurturing might inadvertently heal it instead. A garbler instinctively knows how best to reverse an utterance and will never reverse a beneficial utterance that targets it.
Immunities: A garbler has immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
Skills: A garbler never needs to make a Truespeak check for its utterances
A garbler is blind, but it can sense foes nearby using its blind-sight. Once it detects prey, a garbler rushes to attack the nearest creature with its many gnashing mouths.