Magic Weapon Abilities - Suppressing

A creature damaged by a suppressing weapon must take a DC 22 Will Save or lose the benefits of spell resistance for 1 round. The target's spell resistance returns to normal on the following round.
Aura: Strong abjuration
Caster Level: 15th
Requirements: Craft Magic Arms and Armor, antimagic field
Price: +5 bonus
Dragon #306

About Magic Weapons