Magic Weapon Abilities - Stunning (3.0 AE)

When striking a foe, a stunning weapon emits a powerful burst of sonic energy. It deals +1d6 points of bonus sonic damage on a successful hit. The sonic energy does not harm the weapon's wielder or others nearby. On a successful critical hit, the target must succeed on a Fortitude save (DC 17) or be stunned for it round. Bows, crossbows, and slings with this ability bestow the sonic energy on their ammunition.
Caster Level: 9th
Requirements: Craft Magic Arms and Armor, sound burst, hold monster
Price: +2 bonus
Arms and Equipment Guide

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