Dealing particularly nasty wounds, a serrated weapon possesses small notches along its edge that tear the flesh, much like a saw. Often used both on swords as well as the tips of arrows, the serrated quality can cause excessive bleeding beyond the initial damage. Weapons with this item quality deal 1 point of damage each round for 1d4 rounds following a successful critical hit. This repeating damage does not apply to creatures immune to critical hits. Restriction: May only be applied to piercing or slashing weapons.
Requirements: Craft Masterwork Weapon, Artisan Craftsman;
Price: Additional Cost: +600 gp; +5 to Craft DC of masterwork component.