Magic Weapon Abilities - Profane

Upon command, a profane weapon is sheathed in crackling black negative energy. A living creature who wields a profane weapon when it is so energized takes 1 point of Con damage each round he holds the weapon. The effect remains until another command is given. A profane weapon deals an extra 1d6 points of damage to living creatures (or 2d6 against good outsiders) on a successful hit. Bows, crossbows, and slings so crafted bestow the negative energy upon their ammunition. The weapon is also treated as being evil-aligned (for the purpose of overcoming damage reduction) when sheathed in negative energy.
Aura: Moderate conjuration
Caster Level: 7th
Requirements: Craft Magic Arms and Armor, inflict light wounds
Price: +1 bonus
Libris Mortis

About Magic Weapons