A flying weapon can fly at speed 30 feet and is treated as an animated object with hardness and hit points equal to a typical weapon of its kind. A flying weapon follows orders subject to the limits of its ability (it has no Intelligence) but can be ordered to guard a location just as an animated skeleton can. Only melee weapons can have the flying ability.
Caster Level: 9th
Requirements: Craft Magic Arms and Armor, animate objects, fly, or telekinesis Price: +1 bonus
Magic of Faerûn