Magic Weapon Abilities - Dessicating Burst
A dessicating burst weapon functions as a dessicating weapon that also explodes with a dehydrating blast upon striking a successful critical hit. The burst does not harm the wielder. In addition to the dessication damage from the dessicating ability, a dessicating burst weapon deals an extra 1d10 points of dessication damage on a successful critical hit (2d8 points against plants and elementals of the water subtype). If the weapon's critical multiplier is x3, add an extra 2d10 points of dessication damage instead, and if the multiplier is x4, add an extra 3d8 points of dessication damage (4d8 and 6d8 points, respectively, against plants and elementals of the water subtype). Bows, crossbows, slings, and other projectile weapons so crafted bestow the dessicating burst effect on their ammunition. Even if the dessicating ability is not active, the weapon still deals its extra dessication damage on a successful critical hit.
Aura: Strong necromancy
Caster Level: 12th
Requirements: Craft Magic Arms and Armor, dessicate, wither, or horrid wilting
Price: +3 bonus