Magic Armor Abilities - Ocular

A suit of armor or a shield with this property grants all-around vision. A DC 25 Knowledge (religion) check yields the fact that long ago, a small cult of humanoids living in Skullport venerated the Great Mother and her progeny. These beholder worshipers endeavored to create a variety of items to make them more like their idols. Armor and shields with this property feature multiple small eyes on stalks. At any one moment, some of the eyes are open and some are closed.
Armor or a shield with the ocular ability automatically grants its wearer its bonus. This property grants the wearer all-around vision, making her exceptionally alert. The many eyes provide a +4 competence bonus on Spot and Search checks, and the wearer can't be flanked.
A blindness spell cast on the wearer negates this property.
Aura: Strong abjuration
Caster Level: 15th.
Requirements: Craft Magic Arms and Armor, Arcane Eye, variable gp, variable XP, variable days (depending on the armor being improved); Weight: -;
Price: +2 bonus
Champions of Ruin

About Magic Armor