Magic Armor Abilities - Fortification
This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally:
Fortification Type Chance for Normal Damage Market Price Light 25% +1_bonus Moderate 75% +3_bonus Heavy 100% +5_bonus
Aura: Strong abjuration
Caster Level: 13th
Requirements: Craft Magic Arms and Armor, Limited Wish or Miracle
Price: varies (see above).
Dungeon Master's Guide v.3.5
About Magic Armor
Website design © 2008 - 2021 "Cross not a librarian, for they hold the keys to all lore." - old Faerûnian saying.
Dungeons & Dragons ©1995 - 2021 Wizards of the Coast. The Forgotten Realms was created by Ed Greenwood circa 1967.
Most product names are trademarks owned or used under license by the companies that publish those products. Use of such names without mention of trademark or copyright status should not be construed as a challenge to such status.
Forgotten Realms Helps is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com.
Some pages on this website contain affiliate links. Forgotten Realms Helps receives a small commission whenever a product is purchased through these links.