Toxic Mucus

Type: General
Source: Lords of Madness

An aboleth with this feat an produce mucus that is poisonous to other creatures.
Prerequisite: Aboleth, Con 22, Enlarge Mucus Cloud, Thicken Mucus.
Benefit: Any creature that comes in contact with the mucus cloud becomes poisoned. The creature must make a successful Fortitude save (DC 10 + half the aboleth's Hit Dice + Con modifier) or take 1d4 points of Dexterity damage. One minute later, the creature must save again against the same DC or take another 1d4 points of Dexterity damage. Creatures that remain in the mucus cloud for multiple rounds must make additional saving throws each round.
Aboleths, skum, and creatures transformed by an aboleth's slime attack are immune to the effect of Toxic Mucus and can move through the cloud without penalty.
Special: When on land, this ability affects only nonaboleth (or non transformed creatures) that walk through the mucus puddle; flying creatures are not affected.
An aboleth must replenish its mucus constantly to maintain the poisonous qualities. Samples taken from the aboleth retain their toxic qualities for only 1 minute.

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