Shield Snare

Type: General, Fighter
Source: Dragon #309

You can disarm an opponent with your shield.
Prerequisite: Improved Shield Bash, Shield Proficiency.
Benefit: You can use your shield to disarm an opponent. To do so, you must first ready an action, specifying a melee attack by a particular opponent as the trigger for it. When that opponent attacks, make a disarm attempt using your shield as your weapon. For the purpose of this attack, a buckler is considered a light weapon, a light shield is considered a one-handed weapon, and a heavy or tower shield is considered a two-handed weapon. If you beat your opponent's attack roll, you snare the weapon and jerk it from the opponent's grasp. Your disarm attempt does not provoke an attack of opportunity, and the opponent cannot attempt to disarm you if you fail. Whenever you attempt to snare an opponent's weapon, you lose your shield bonus to AC until the beginning of your next turn.
Special: A fighter can take Shield Snare as one of her bonus feats.

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