Faerûnian Prestige Class : Silverstar
Silverstars are dedicated advocates of freedom and tolerance, wanderers on the path of truth, and absolute foes of Shar. They seek to build harmony among lycanthropes and non-shapechangers, and they protect, the weak and the oppressed everywhere. They cannot abide slavery, and they hate most undead. They rarely settle in one place for long, instead moving along when seized by wanderlust or enticed by a new cause or mission. Sometimes they receive visions and are seen as somewhat "touched" with prophecy by their closeness to the Moonmaiden. They deal with lunar energies and phenomena and are, to a limited degree, able to wield the power of the moon, bringing its fierce, pure white light to Toril to advance the goddess's wishes.
Clerics most often become silverstars; rangers are a less common choice. Selûne demands an individualistic outlook on life that is incompatible with the lawful nature of paladins and monks, and her passionately good and chaotic nature leaves little room for the balance a druid requires.
Silverstars are often found in large coastal cities dependent on the sea for trade and sustenance. Others prefer the outlying reaches of civilized realms, where lycanthropes are most common. Wherever they are found, silverstars actively oppose the activities and misdeeds of Shar's followers, whether singly or in groups.
To qualify to become a Silverstar, a character must fulfill all the following criteria:
- Alignment: Chaotic good.
- Skills: Sense Motive 2 ranks, Spot 2 ranks.
- Feats: Blind-fight, Dodge, Mobility, Spring Attack.
- Base Attack Bonus: +4.
- Spells: Ability to cast 2nd-level divine spells. Clerics who wish to become silverstars must have access to the Moon domain.
- Patron: Selûne.
The silverstar's class skills are Concentration, Craft, Diplomacy, Heal, Knowledge (arcana), Knowledge (geography), Knowledge (local), Knowledge (nature), Knowledge (religion), Knowledge (the planes), Profession, Sense Motive, SpellCraft, and Survival.
Skill Points at Each Level: 2 + Int modifier.
The following are features of the silverstar prestige class.
Weapon and Armor Proficiency: Silverstars gain no weapon or armor proficiencies. Selûne's favored weapon is the heavy mace, which silverstars refer to as the moon's hand.
Spells per Day: At each silverstar level, the character gains new spells per day as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). If the character had more than one divine spellcasting class before becoming a silverstar, the player must decide to which class to add each silverstar level for the purpose of determining spells per day and spells known.
Moon Spells: A silverstar can prepare any Moon domain spell as if it were on her divine spell list. The spell uses a spell slot of a level equal to its level in the Moon domain list. For instance, a cleric/silverstar could prepare moonblade as a 3rd-level cleric spell, and a ranger/silverstar could prepare moonbeam as a 2nd-level ranger spell.
Lunar Sight (Ex): Silverstars of 2nd level and above have low-light vision.
Moon's Hand (Su): Any heavy mace wielded by a 3rd-level silverstar is treated as if it were a +1 shock heavy mace. If leaves the hand of the silverstar it reverts to its original abilities. If the weapon has additional abilities (such as frost), these abilities still apply, and if the weapon has an enhancement bonus better than +1 the higher of the two bonuses is used. At 6th level, the weapon is treated as a + 2 shock heavy mace.
Tears of Selûnoe (Sp): A 4th-level silverstar can project small balls of luminescent lunar energy from her eyes as a dancing lights spell (torches or will-o'-wisps only) at will, as if cast by a sorcerer of her caster level.
Prophet's Sight (Su): Starting at 5th level, once per day silverstar is able to see as if under the effect of a true seeing spell cast by a cleric of her level. At 8th level, this ability can be used 2/day.
Selûnite Lycanthrope: Upon reaching 6th level, silverstars who contract any form of lycanthropy are treated as natural lycanthropes. Their type changes to shapechanger, and they may select the Scent ability as a feat (see Scent) at any point that they can select a new feat. Silverstars do not change alignment due to contracting lycanthropy and are aware of their actions while in animal or hybrid form.
Moonshield (Su): At 7th level, a silverstar learns how to better resist the magic of the Shadow Weave. She gains a +2 bonus on saves against enchantment, illusion, and necromancy spells and effects, and spells and effects with the darkness descriptor. This bonus applies whether or not the source is from the Weave or the Shadow Weave.
Greater Moon's Hand (Su): Upon reaching 9th level, a silverstar using her moon's hand ability treats her weapon as if it were a +2 shocking burst weapon.
Moonfire (Sp): Upon reaching 10th level, a silverstar can cast moonfire 1/day as a spell-like ability.
|Silverstar||Hit Die: d8|
|CL||BAB||Fort||Ref||Will||Special||Spells per Day|
|1st||+0||+2||+0||+2||Moon spells||+1 level of divine spellcasting class|
|2nd||+1||+3||+0||+3||Lunar sight||+1 level of divine spellcasting class|
|3rd||+2||+3||+1||+3||Moon's hand +1 shock||+1 level of divine spellcasting class|
|4th||+3||+4||+1||+4||Tears of SelÛne||+1 level of divine spellcasting class|
|5th||+3||+4||+1||+4||Prophet's sight 1/day||+1 level of divine spellcasting class|
|6th||+4||+5||+2||+5||Selûnite lycanthrope, moon's hand +2 shock||+1 level of divine spellcasting class|
|7th||+5||+5||+2||+5||Moonshield||+1 level of divine spellcasting class|
|8th||+6||+6||+2||+6||Prophet's sight 2/day||+1 level of divine spellcasting class|
|9th||+6||+6||+3||+6||Greater moon's hand||+1 level of divine spellcasting class|
|10th||+7||+7||+3||+7||Moonfire||+1 level of divine spellcasting class|
Source: Faiths & Pantheons
Older Prestige class adapted to 3.5