Faerûnian Prestige Class : Heartwarder
Sune Firehair encourages beauty, passion, and love wherever they may be found. Heartwarders are aesthetes and hedonists who actively seek out pleasure and beauty in all things and who nurture the creation of beautiful objects.
Most heartwarders are clerics, cleric/bards, cleric/rogues, or cleric/sorcerers, although other class combinations, particularly those including enchanter, are not unknown.
Heartwarders are typically found in large cities in the company of the cultural elite. Most are active patrons of the arts, and all play the role of matchmaker for persons in all levels of society. Many are employed as artists, crafters, performers, or instructors. Those who teach instruct in such varied subjects as art, choral music, cosmetics, dance, deportment, etiquette, fashion, handiwork, instrumental music, and manners. A few travel the world to promote beauty and love, and adventure in the manner of Sunite clerics.
To qualify to become a Heartwarder, a character must fulfill all the following criteria:
- Alignment: Lawful good, lawful neutral, or neutral good.
- Skills: Bluff 3 ranks, Diplomacy 6 ranks, Speak Language (Sylvan).
- Feats: Dodge, Mobility, Spell Focus (Enchantment), Exotic Weapon Proficiency (whip).
- Base Save Bonus: Ref +2.
- Spells: Ability to cast 3rd-level spells.
- Patron: Sune.
Skill Points at Each Level: 2 + Int modifier.
The following are class features of the heartwarder prestige class.
Weapon and Armor Proficiency: A heartwarder gains no weapon or armor proficiencies.
Spells per Day/Spells Known: At each heartwarder level, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If the character had more than one spellcasting class before becoming a heartwarder, the player must decide to which class to add each heartwarder level for the purpose of determining spells per day and spells known.
Charisma Increase (Ex): As the heartwarder gains levels in this prestige class, she becomes increasingly more persuasive and attractive. At level 1 she gains a +1 inherent bonus to her Charisma score, and every other heartwarder level after that this bonus increases by +1 to a maximum of +5 inherent bonus at level 9.
Heart of Passion (Ex): At 2nd level, a heartwarder evinces such passionate belief in whatever she does or says that she can sway the thoughts of the most rigid critic. This ability translates into a +2 bonus on all Charisma-based skill cheeks.
Lips of Rapture (Su): At 4th level, a heartwarder's kiss confers a state of bliss upon its recipient, conferring a +2 morale bonus on attacks, weapon damage, checks, and saves. Moreover, it temporarily suspends the effects of exhaustion, fatigue, and nausea. An enraptured recipient receives a +2 saving throw bonus against enchantment spells and effects. This ability lasts 5 rounds, and can be used a number of times per day equal to her Charisma bonus. The one downside to a heartwarder's kiss is that it also has the effect of a daze spell upon the recipient (the normal saving throw applies) as if cast by a sorcerer of heartwarder's caster level.
Voice of a Siren (Su): At 6th level, a heartwarder's voice is so enticing that she weakens the ability of opponents to resist her spells. She gains the Spell Focus (Enchantment) and Spell Penetration feats, but they only apply to spells with a verbal component (and are not altered with the Silent Spell feat).
Tears of Evergold (Su): At 8th level, as a full-round action, a heartwarder can cry tears drawn from Evergold, a sacred pool that enhances beauty that Sune shares with the elven goddess Hanali Celanil. If these tears are collected, they are equivalent to the effects of a potion of love and serve the Sunite faith as holy water. A heartwarder can use this ability once per tenday, and while it does not cost her any gold to do so, calling upon the power of the pool requires her to spend 6 XP, just as if she had made the potion with the Brew Potion feat.
Fey Metamorphosis: At 10th level, a heartwarder is so attuned to the forces of natural beauty that she transcends mortal definitions of beauty. Her type changes to "fey", which means, among other things, that she is no longer affected by spells that specifically target humanoids, such as charm person.
|Heartwarder||Hit Die: d4|
|CL||BAB||Fort||Ref||Will||Special||Spells per Day|
|1st||+0||+2||+0||+2||Charisma increase||+1 level of existing class|
|2nd||+1||+3||+0||+3||Heart of passion||+1 level of existing class|
|3rd||+2||+3||+1||+3||Charisma increase||+1 level of existing class|
|4th||+3||+4||+1||+4||Lips of rapture||+1 level of existing class|
|5th||+3||+4||+1||+4||Charisma increase||+1 level of existing class|
|6th||+4||+5||+2||+5||Voice of a siren||+1 level of existing class|
|7th||+5||+5||+2||+5||Charisma increase||+1 level of existing class|
|8th||+6||+6||+2||+6||Tears of Evergold||+1 level of existing class|
|9th||+6||+6||+3||+6||Charisma increase||+1 level of existing class|
|10th||+7||+7||+3||+7||Fey Metamorphosis||+1 level of existing class|
Source: Faiths & Pantheons