General Prestige Class : Green Whisperer
By Patrick Younts and Jeff Quick, Dragon #311
Nature speaks and the green whisperer listens. The green whisperer is attuned to nature and the wisdom of animals. They spend time in the wildest corners of the world, humming soft lullabies for an adoring audience of birds, beasts, and flowers. A green whisperer tends to be introspective and is more comfortable in the presence of unspoiled nature than in the depths of a dungeon. Still, they are not immune to the lure of adventure, and most share the bard's much storied wanderlust.
Most green whisperers are multiclass bard/druids. The majority of green whisperers are human, elven, or half-elven, but members of other races are by no means excluded.
To qualify to become a Green Whisperer, a character must fulfill all the following criteria:
- Alignment: any neutral
- Skills: Knowledge (nature) 8 ranks, Perform 8 ranks, Survival 5 ranks
The green whisperer's class skills are Balance, Climb, Concentration, Craft, Handle Animal, Jump, Knowledge (nature), Listen, Perform, Ride, Search, Sense Motive, Spellcraft, Spot, Survival, and Swim.
Skill Points at Each Level: 4 + Int modifier.
All the following are class features of the green whisperer prestige class.
Weapon and Armor Proficiency: A character becoming a green whisperer gains no additional proficiency in any weapon or armor for taking levels of the class.
Bardic Knowledge: If the character already has the bardic knowledge ability has green whisperer levels stack with the levels of any other classes that grant him that ability for the purpose of determining the bonus, but only when making a bardic knowledge check about something involving plants, animals, the elements, or items associated with those topics.
Bardic Music: If the character already has the bardic music ability, his green whisperer levels stack with the levels of any other classes that grant him that ability for the purpose of determining abilities, duration, and so on.
Spells per Day/Spells Known: At each green whisperer level, the character gains new bard and new druid spells per day (and spells known, if applicable) as if she had also gained a level in the bard and the druid classes. He does not, however, gain any other benefit of the druid class.
Soothe the Savage Beast (Ex): Creatures of the animal and magical beast types suffer a -2 penalty on all saves against the green whisperer's fascinate, suggestion, and mass suggestion uses of bardic music.
Green Ear (Su): A 5th-level green whisperer's mind-affecting bardic music abilities affect creatures of the plant type.
|Green Whisperer||Hit Die: d6|
|CL||BAB||Fort||Ref||Will||Special||Spells per Day|
|1st||+0||+2||+0||+2||Bardic knowledge, Bardic music||+1 level of bard class|
|2nd||+1||+3||+0||+3||-||+1 level of bard class|
|3rd||+2||+3||+1||+3||Sooth the savage beast||+1 level of bard class|
|4th||+3||+4||+1||+4||-||+1 level of bard class|
|5th||+3||+4||+1||+4||Green ear||+1 level of bard class|
Source: Dragon #311