General Prestige Class : Beastmaster

A beastmaster feels more at home among the animals of nature than fellow sentient beings. Over time, these wanderers befriend a wide variety of animals, from mighty dire lions to tiny weasels. Eventually, a beastmaster takes on aspects of her animal companions, becoming almost as much animal as humanoid.

Druids and rangers are the most common beastmasters, thanks to those characters' natural link with the animal world. Some barbarians, fighters, or scouts also become beastmasters, particularly those with a strong affinity for nature (such as elves or halflings). Characters of other classes rarely pursue this path.

NPC beastmasters are typically loners, relying on their animal companions for friendship on their travels. Good-aligned beastmasters might use their powers to right injustices, even allying themselves with rural villages for a time. Evil-aligned beastmasters are often openly hostile to civilization, becoming reclusive xenophobes.

Adaptation: Beastmasters could belong to a widespread organization of like-minded individuals, each one dedicated to the bond between humanoid and animal. Rival factions might arise along alignment lines, or be divided by the choice of animal companions.

Requirements

To qualify to become a Beastmaster, a character must fulfill all the following criteria:

Class Skills

The beastmaster's class skills are Climb, Handle Animal, Heal, Hide, Jump, Knowledge (nature), Listen, Ride, Spot, Survival, and Swim.

Skill Points at Each Level: 4 + Int modifier.

Class Features

Weapon and Armor Proficiency: Beastmasters gain no proficiency with any weapon or armor.

Animal Companion (Ex): A beastmaster gains the service of a loyal animal companion. Treat the beastmaster as a druid whose level is equal to the beastmaster's class level + 3. A beastmaster can select one of the animals available to a 1st-level druid and then apply the modifications as appropriate for a 4th-level druid's animal companion, or she can select a typical version of one of the animals available to a 4th-level druid.

As a beastmaster gains class levels, her animal companion gains Hit Dice and other special abilities just as a druid's animal companion does. Use the beastmasters class level + 3 to determine the animal companion's special abilities.

If a beastmaster already has an animal companion from another class, her beastmaster class levels stack with class levels from all other classes that grant an animal companion. For example, a 5th-level druid/2nd-level beastmaster would be treated as a 10th-level druid for the purpose of improving the statistics of her animal companion (and which alternative animal companions she could select).

Wild Empathy (Ex): A beastmaster can improve the attitude of an animal. See the druid class feature, if a beastmaster has wild empathy from another class, her levels stack for determining the bonus.

Alertness: A beast-master's senses grow keen as she learns some of the tricks of the animal kingdom. Accordingly, she gains Alertness as a bonus feat at 2nd level.

Speak with Animals (Sp): Starting at 3rd level, a beastmaster can use speak with animals once per day as the spell cast by a caster of her class level. She can use this ability twice per day at 6th level and three times per day at 9th level.

Extra Animal Companion (Ex): At 4th level, a beastmaster gains a second animal companion, chosen from the list of animal companions available to a 1st-level druid. Treat the beastmaster as a druid whose level is equal to the beastmaster's class level -3 for the purpose of improving the animal companion's statistics (or of selecting an alternative companion at higher Levels).

At 7th level, a beastmaster gains a third animal companion, chosen from the list of animal companions available to a 1st-level druid. Treat the beastmaster as a druid whose level is equal to the beastmaster's class level -6 for the purpose of improving the animal companion's statistics (or of selecting an alternative companion at higher levels).

At 10th level, a beastmaster gains a fourth animal companion, chosen from the list of animal companions available to a 1st-level druid. Treat the beastmaster as a druid whose level is equal to the beastmaster's class level -9 for the purpose of improving the animal companion's statistics (or of selecting an alternative companion at higher levels).

Other class levels in classes that offer an animal companion don't stack for the purpose of determining the power of a beastmaster's additional animal companions, nor do they allow her to choose additional animal companions from the alternative lists.

Low-Light Vision (Ex): At 5th level, a beastmaster gains low-light vision, allowing her to see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of shadowy illumination. She retains the ability to distinguish color and detail under these conditions.

If she already has low-light vision from another source (such as her race), her low-light vision improves, allowing her to see three times as far as a human in conditions of shadowy illumination.

Scent (Ex): At 8th level, a beastmaster gains the scent ability.

BeastmasterHit Die: d10
CLBABFortRefWillSpecial
1st+1+2+2+0Animal companion, wild empathy
2nd+2+3+3+0Alertness
3rd+3+3+3+1Speak with animals 1/day
4th+4+4+4+1Extra animal companion (-3)
5th+5+4+4+1Low-light vision
6th+6+5+5+2Speak with animals 2/day
7th+7+5+5+2Extra animal companion (-6)
8th+8+6+6+2Scent
9th+9+6+6+3Speak with animals 3/day
10th+10+7+7+3Extra animal companion (-9)

Source: Complete Adventurer


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General Prestige Classes