Evil / Undead Class : Ephemeral Exemplar

Ephemeral exemplars are paragons of incorporealness. They gain greater resistance to attacks and turning, and eventually gain the ability to manipulate solid objects as easily as corporeal beings can.

Most ephemeral exemplars are ghosts, spectres, or dread wraiths. Some advanced allips, shadows, and wraiths can also qualify for this class.

NPC ephemeral exemplars often serve as leaders of weaker undead creatures, particularly those it can spawn. They typically lair in dark, haunted places, waiting for unsuspecting victims to pass by.


To qualify to become an Ephemeral Exemplar, a character must fulfill all the following criteria:

Class Skills

The ephemeral exemplar's class skills are Hide, Listen, Search, and Spot.

Skill Points at Each Level: 4 + Int modifier.

Class Features

All of the following are class features of the ephemeral exemplar prestige class.

Weapon and Armor Proficiency: Ephemeral exemplars gain no proficiency with any weapons, armor, or shields.

Improved Deflection (Su): An ephemeral exemplar adds its class level to its deflection bonus to AC.

Turn Resistance (Ex): An ephemeral exemplar adds its class level to its turn resistance.

Enhanced Spawn (Su): Any spawn created by an ephemeral exemplar of 2nd level or higher gains a +4 enhancement bonus to its Dexterity score. If the exemplar is destroyed, the spawn loses this bonus.

Ghostly Grasp: At 3rd level, an ephemeral exemplar gains Ghostly Grasp as a bonus feat, even if it doesn't meet the prerequisite.

Ephemeral ExemplarHit Die: d12
1st+0+0+0+2Improved deflection, turn resistance
2nd+1+0+0+3Enhanced spawn
3rd+1+1+1+3Ghostly Grasp

Source: Libris Mortis

Evil & Undead Classes