Windrider - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The windrider is a specialist in mounted combat, but hers is no ordinary mount. The creature she rides is at least unusual and often rare - sometimes even bizarre. Although an experienced windrider can ride anything that runs, swims, or flies, the typical member of this prestige class settles on one particular kind of mount as a personal favorite.
Some windriders are no more than swaggering, arrogant adventurers looking for a good fight. Perhaps their pride is justified, considering the creatures they've turned into mounts. Many however, are just as happy to sir back and tell stories of how they got their mounts and the adventures they've had since, no matter who buys the ale. The typical windrider cheerfully shares her knowledge about her various mounts with those who seek to ride similar creatures.
Since the skills they develop vary as widely as the abilities and natures of their mounts, windriders are a very independent bunch. Thus, they rarely form or belong to close-knit groups. Even a paladin windrider tends to be something of a knight-errant.
All races have produced windriders, though the class is particularly popular with humans and giants. Rangers, paladins, fighters, and barbarians all make excellent windriders because they can easily accumulate the prerequisites.
Hit Die: d10
To qualify to become a Windrider, a character must fulfill all the following criteria:
- Skills: Handle Animal 8 ranks, Knowledge (nature) 6 ranks, Ride 8 ranks.
- Feats: Mounted Combat.
- Base Attack Bonus: +5.
- Special: Must have a mount.
Masters of the Wild
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