Whisperknife - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Many halflings are rogues; everyone knows that. Some towns are careful to befriend halfling caravans, offering honest work and a fair deal in the expectation that halflings won't steal from friends. Other settlements are standoffish and suspicious, relying on vigilance and harsh laws to discourage any larcenous intent. Still other places greet halflings with violence, cruelty, and scorn, sheltering brigands and thieves who feel free to murder and rob those who are smaller and less numerous than they are. Halfling caravans avoid such settlements from then on - but the halfling whisperknife seeks them out, repaying murder, theft, or humiliation in the same coin.
Hit Die: d8
To qualify to become a Whisperknife, a character must fulfill all the following criteria:
- Race: Halfling
- Skills: Balance 3 ranks, Climb 3 ranks, Hide 6 ranks, Jump 3 ranks, Move Silently 6 ranks, Tumble 3 ranks
- Feats: Point Blank Shot, Quick Draw, Two-Weapon Fighting, Weapon Finesse.
- Base Attack Bonus: +4
- Special: Sneak attack +1d6.
Races of the Wild
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