Urban Savant - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The city has stood for centuries, weathering attacks of every kind - from wild animal incursions to rampaging hordes of raiders to infestations of monstrous vermin. And for most of that time, one secret society has defended it against all threats: the League of Eyes. Dedicated to the study of the creatures that prowl the urban jungle, the League of Eyes remains secretive (despite a long history of admiration from a grateful public), training and employing a corps of knowledgeable agents known as urban savants. The League would be of no use to the city were it not for these educated few, who devote their time to studying the city's traditional threats and watching for signs of renewed aggression from any source. Their vigilance and expertise have turned the tide of battle more than once in the past, and will undoubtedly do so again.
Hit Die: d6
To qualify to become an Urban Savant, a character must fulfill all the following criteria:
- Skills: 8 ranks in any one, and 2 ranks in each of the other two, of the following skills: Knowledge (dungeoneering), Knowledge (local), and Knowledge (nature).
- Feats: Favored (League of Eyes or a similar organization)
- Special: Bardic knowledge class ability (at DM's discretion, can be replaced by Knowledge [history] 2 ranks).
- Special: Must be a member in good standing of the League of Eyes or a similar organization.
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