Sybil - Monster Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
Steeped in ancient lore, or maddened by divine inspiration, the sybil is a reclusive prophet. Questers make the difficult journey to a sybil's remote and hidden lair to ask for a glimpse of the future.
A sybil is exceptionally talented in divination, not through arcane study or devoted service to a deity, but through a mystical focus that borders on insanity. The traditional exemplar is the sphinx with its famous riddle, but any being with the innate talent for prognostication might follow this path. Some fey, celestials and even devils become sybils; these last do so largely to torment and mislead mortals.
The sybil is by her very nature solitary. Such beings rarely, if ever, leave their lairs, although a mysterious purpose may send one in search of lost knowledge. In these rare instances, sybils might form temporary alliances to meet the immediate objective.
Hit Die: d4
To qualify to become a Sybil, a character must fulfill all the following criteria:
- Alignment: Neutral
- Skills: Concentration 10 ranks, Knowledge (arcana) 8 ranks, Sense Motive 8 ranks.
- Feats: Empower Spell-Like Ability,
- Special: Must have an innate spell-like divination ability
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