Justice Hammer of Moradin - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
These elite clerics of Moradin bring their god's justice wherever they go. They actively work to order the world in which dwarves must walk by seeking out and stopping injustice and inequity. They are fair-minded but implacable when meting out punishment. Often marked for service at an early age, most justice hammers spend their young lives studying dwarven law along with the rigid rules of the forge. In an oath-swearing ceremony, newly deputized justice hammers are require to recite all the laws of their kindred, at which time they are given the great book of Moradin's law as a badge of office.
Justice hammers of Moradin most often start as clerics, paladins, or multiclass cleric/fighters. Rangers sometimes become justice hammers as well. Members of other classes are very rarely attracted to this class.
Hit Die: d10
To qualify to become a Justice Hammer of Moradin, a character must fulfill all the following criteria:
- Race: Dwarf
- Skills: Concentration 5 ranks, Knowledge (local) 3 ranks
- Feats: Iron Will, Power Attack,
- Base Attack Bonus: +5
- Spells: Able to cast divine spells.
- Patron Deity: Moradin.
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