Entropomancer - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
As spellcasters plumb the depths of divine power, some of the most advanced gain attunement to the great nothingness they say lies at the center of the universe. These students use this connection to develop strange powers, sacrificing some of their normal studies. Doing so retards their progress as spellcasters, but they see their new abilities as worth the cost.
Entropomancers can summon and control a small shard of absolute nothingness similar to a sphere of annihilation, harnessing its power for a variety of magical effects. Most revel in destruction for its own sake, but some take a more nuanced approach to their terrifying discoveries, trying to understand the power of entropy that it might someday be controlled or even reversed.
Entropomancers generally work in small groups or cabals. Most have patron deities of death, destruction, or fate. NPC entropomancers often form cults that kidnap victims to be sacrificed to the Great Nothingness.
Hit Die: d8
To qualify to become an Entropomancer, a character must fulfill all the following criteria:
- Alignment: Any non-good.
- Skills: Concentration 5 ranks, Knowledge (arcana) 5 ranks
- Feats: Great Fortitude, Magical Aptitude,
- Spells: Able to cast 4th-level divine spells.
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