Elder Druid - Shannara Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
Despite sharing a name, Elder Druids and typical D&D druids have almost nothing in common. Elder Druids are most often wizards or sorcerers, although fighters and bards occasionally take up the path. Paladins make excellent Elder Druids, but they are rare. Clerics seldom follow the path of the Elder Druid, as no Elder Druid can follow the doctrine of a particular god.
NPC Elder Druids are often wanderers, and most Elder Druids travel for long periods of time without the company of their brethren, seeking to learn more about the world at large. Almost all groups of Elder Druids obey a hierarchy, and their leaders spend most of their time focusing on avoiding major catastrophes. Elder Druids seek to maintain balance across the globe and prevent war, but they are not above fighting on the battlefield should the need arise.
Hit Die: d4
To qualify to become an Elder Druid, a character must fulfill all the following criteria:
- Alignment: Any non-evil
- Skills: Knowledge (arcana) 10 ranks, Knowledge (history) 5 ranks
- Feats: Skill Focus - Knowledge (history).
- Spellcasting: Must be able to cast spells.
- Special: Must be nominated and trained by another Elder Druid and must forsake all loyalties to any political power, nation or deity. Clerics who forsake their deity lose all spells and class features and cannot gain levels as clerics.
Older Prestige class adapted to 3.5
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