Deep Warden - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Deepwardens are considered the first line of defense against invasions or other threats, and as such they must be both physically hardy and able to survive in the wilderness for an extended period. A warden's first duty is to find out the nature of any threats to the community, then stay alive long enough to make sure his city is warned and can prepare. If a dwarf can meet these criteria, whether through magic or might, he is welcomed among the deepwardens.
Unlike most dwarf NPCs, a deepwarden spends most of his time away from other dwarves and far from dwarf communities. Many join with adventurers for a time as patrons or guides. Dwarven lore is full of tales of deepwardens who saved a group of lost or imprisoned surface adventurers.
Hit Die: d12
To qualify to become a Deep Warden, a character must fulfill all the following criteria:
- Race: Dwarf
- Skills: Climb 5 ranks, Heal 5 ranks, Jump 5 ranks, Knowledge (dungeoneering) 5 ranks, Survival 5 ranks
- Feats: Endurance,
- Base Attack Bonus: +5.
Races of Stone
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