Cloud Anchorite - Frostfell Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
The remote mountaintops of the world represent one of the harshest incarnations of the frostfell, for in these locations not only does one struggle for shelter, food, and warmth, but also for the air itself. Yet for many, the isolation and beauty of the tallest mountains is an irresistible draw, especially to those who seek to hone and perfect their own bodies and minds far from the busy distractions of civilization. The cloud anchorites are just such an order of monastic recluses who have established monasteries on the slopes of many high mountains.
Cloud anchorite monasteries are never constructed at altitudes of less than 12,000 feet. There, they train in the rarefied chill air under the belief that conditions in lower altitudes and warmer climates serve only to accelerate the aging process and quell the quest for self-perfection. A cloud anchorite is quick to point out how the body of a person who dies in the tropics quickly rots away into corruption, but if the same person were to die atop one of the tallest mountain peaks, his body would become preserved for the ages. The cloud anchorite simply seeks a way to achieve this immortality while maintaining life and awareness.
Although most cloud anchorites were at one point in their lives monks, this is not a strict requirement to join one of their remote monasteries. All the cloud anchorites require of prospective members is a proven self-sufficiency and a willingness to seek immortality. Nevertheless, their teachings are natural extensions of many of the more commonplace monastic orders' teachings. Rangers, bards, and rogues can qualify for this prestige class fairly quickly as well, but the skill requirements make it difficult for most other classes to join a cloud anchorite monastery.
Hit Die: d8
To qualify to become a Cloud Anchorite, a character must fulfill all the following criteria:
- Alignment: Any nonchaotic
- Skills: Climb 9 ranks, Jump 9 ranks, Knowledge (religion) 9 ranks, Survival 4 ranks.
- Feats: Improved Unarmed Strike, Mountaineer.
- Base Fortitude Save: +5
- Special: The prospective student must live for a week on her own in a wilderness region, during which time she can travel no lower than 12,000 feet in altitude.
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