Bone Collector - Ghostwalk Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
A bone collector is a person who draws personal power from the destruction of undead. Bearing tokens and trophies of her kills, the bone collector is often mistaken by the ignorant for a common necromancer, when in truth most oppose necromancy and seek to undo its works. A rare few are parasites to necromancers, using cast-off bits of discarded experiments in undeath to increase their own power.
A bone collector is usually a fighter, cleric, or paladin, although some good-aligned beings avoid this career because of the constant association with undead and negative energy. Some rogues, bards, and monks become bone collectors, adorning themselves with strange icons to advance their other skills. Rarely do barbarians, druids, rangers, sorcerers, or wizards become bone collectors, either opposing the gathering of residual undead energy or else having more effective ways to do so.
Bone collectors are usually loners, although in places where undead are more common, they sometimes gather in groups to plan their attacks and trade items. Such groups either oppose (if good) or ally with (if evil) active groups of necromancers and undead. More than once has a cabal of necromancers been undone from within by their supposed allies who found a sudden need for undead parts.
Hit Die: d8
To qualify to become a Bone Collector, a character must fulfill all the following criteria:
- Skills: Concentration 3 ranks, Craft (alchemy), Craft (armorsmithing, bowmaking, or weaponsmithing) 1 rank, Heal 5 ranks, Knowledge (arcana) 3 ranks.
- Feats: Endurance, Great Fortitude.
- Base Attack Bonus: +5.
- Special: The character must have been knocked unconscious or killed by an undead creature or necromancy spell, or must have received a negative level or ability damage or drain from an undead or a necromancy spell.
Older Prestige class adapted to 3.5
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