Blood Magus - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Death is the ultimate risk that spellcasters, like all adventurers, must contend with. Some are cut down before they have a chance at true glory; others find true peace only in the afterlife; and others are brought back from death by companions with the powerful magical resources to perform such a miracle. For a rare few such arcanists, this trip to the great beyond and back brings a new enlightenment - a comprehension of the body and its individual parts that transcends the understanding of those who have not experienced death and returned to tell the tale. These newly raised spellcasters say that the first sound they hear upon returning to life is the pulse of life-giving blood in their veins. To these fortunate few, this flow of blood through their veins is sweet music: the sound of life. They can feel it reenergizing every particle of their form, flushing death away and leaving life in its place. It is thick and warm, and they greedily embrace it.
Such arcane spellcasters become blood magi: formerly deceased spellcasters who, when returned to life, gain an understanding of their blood's importance, bequeathed by their close call. They learn to evoke magic from this vital fluid that sustains their lives. Blood magi cannot be trained, owing to the unusual nature of their enlightenment, and they are most likely to have first been sorcerers.
Hit Die: d6
To qualify to become a Blood Magus, a character must fulfill all the following criteria:
- Alignment: Any but lawful good
- Skills: Concentration 4 ranks.
- Feats: Great Fortitude, Toughness.
- Spells or Spell-like Abilities: Arcane caster level 5th.
- Special: The character must have been killed, then returned to life.
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