Warden Initiate

Type: General
Source: Eberron Campaign Setting

You have been trained in the ancient druidic tradition of the Wardens of the Wood, a sect dedicated to protecting the eastern plain and the great woods of the Eldeen Reaches.
Prerequisite: Ability to spontaneously cast summon nature's ally.
Benefit: You gain a +2 deflection bonus to Armor Class when fighting within a forest. Add Climb and Jump to your list of druid class skills. In addition, you can cast the following spells as if they were on the druid spell list at the indicated level.

1st levelprotection from evil
2nd leveldetect thoughts
3rd leveldisplacement
4th levellocate creature
5th levelhold monster
6th levelrepulsion
7th levelbanishment
8th levelscreen
9th levelhold monster, mass


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