Verminous Graft

Type: General
Source: Dragon #336

The darkness spoke to you, and to your eternal regret you listened, plunging your hand into a nest of stinging, crawling insects.
Prerequisite: Ability to prepare and cast contagion, required sacrifice.
Benefit: You may, as a standard action, make a melee touch attack with your vermin-covered hand. This attack deals 1d6 points of damage + your Intelligence modifier. In addition, you are always considered armed for the purpose of making or avoiding attacks of opportunity.
Special: A wizard may select Verminous Graft as a wizard bonus feat.
Sacrifice: You must give up the normal usage of one of your hands, making it home to a colony of insects likes ants or termites. You may no longer use two-handed weapons or equipment. Further, the sight of your hand inspires fear and loathing in all who see it, imposing a -4 penalty on all Charisma-based skills or checks, except Intimidate, for which you instead gain a +2 bonus. This penalty also applies to any skill that requires both hands to use (such as Climb, Open Lock, or Use Rope).

Close