Tribal Trait

Type: General
Source: Dragon #352

Choose an Olman tribe. You are the pride of the tribe and a living testament to its cultural distinctiveness.
Prerequisite: Olman.
Benefit: The benefit you gain depends on which of the seven tribes to which you belong.
Burowao: You gain a +2 bonus on Swim checks and take only half the normal penalties for fighting underwater. You can also ignore concealment granted to underwater enemies when you are on the surface or out of the water.
Dawa: You gain a +1 bonus on Hide and Move Silently checks. If an opponent is flat-footed to you during a surprise round of combat and you successfully use sneak attack against him, your sneak attack deals an extra +1d6 points of damage. You must possess the sneak attack class ability in order to gain the bonus for it.
Kirikuka: You gain a +2 bonus on Climb checks. The range increment of any thrown weapon you use increases by 10 feet.
Mora: You gain a +1 bonus on Tumble checks. In addition, you gain the following spell-like ability as a 1st-level caster: 3/day -hide from undead.
Panitube: You gain +2 bonus on Will saves made to resist illusion spells and effects. In addition, you also gain a +2 bonus on Appraise checks and Knowledge (arcana) checks made to identify or price any natural treasures of the Isle of Dread, such as rare corals, dinosaur teeth, or exotic gemstones.
Tanaroans: You gain a +1 bonus on Survival checks and, if female, a +2 bonus on Diplomacy and Intimidate checks made against male Olman. In addition, when wielding a kaua'koi you can have it deal two kinds of damage.
Usi: You gain a +2 bonus on Knowledge (religion) checks and initiative rolls.

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