Your people are at home in trees and high places. You can dare climbs that few other folk would care to try.
Prerequisite: Elf (the Chondalwood, the High Forest, or the Yuirwood), half-elf (Aglarond or the High Forest), halfling (the Chondalwood), or human (Aglarond).
Benefit: You get a +2 bonus on Balance and Climb checks. You do not lose your Dexterity bonus to AC while climbing, and attackers do not gain any bonuses to attack you while you are climbing.
Special: You may select this feat only as a 1st-level character. You may have only one regional feat.
Normal: A climbing character loses his Dexterity bonus to Armor Class while climbing, and an attacker gains a +2 bonus on attack rolls made to hit him.