Type: General
            
Sources:  Deities and Demigods
 Masters of the Wild
You channel the power of nature to drive off plant creatures.
            
Prerequisite: Ability to cast detect animals or plants
            
Benefit: You turn (but not destroy) plants as a good cleric turns undead. Treat immobile plant creatures as creatures unable to flee. The number of times per day that you can use this ability is equal to 3 + your Charisma modifier. Your highest divine caster level is the level at which you turn plants.