Cold Spell Specialization

Type: General
Source: Frostburn

You do additional damage with cold spells.
Prerequisite: Con 13, Snowcasting, Frozen Magic.
Benefit: In cold areas (temperature at or below 40°F), you gain a +1 bonus per die to any dice rolled to determine damage caused by cold spells you cast. For example, if an 11th-level wizard with this feat casts a cone of cold in a cold area, the spell does 11d6+11 points of damage.
In areas of extreme cold (below -20°F), the damage bonus increases to +2 per die.

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